Post by Erniewan on Jan 10, 2008 13:13:38 GMT -6
Fire Emblem Battle Royale
So here’s the scoop, though I suggest you read the other threads for details:
How to win:
1) Be last man surviving (or last pair if you have a Support).
2) Leave the island using Warp Staves.
3) Be the one to slay the Dragon.
Watch out for Lone Wolves, they just want to be last surviving.
Each person is a different unit with different stats and specialties.
The game is played over a few weeks with a maximum of 20 rounds. Rounds end when I have 70-80% of the Action PMs.
At the beginning of each turn you will be given a list of units in all the areas along with their current weapon.
Each turn you may do one action from eachof these categories:
Category I:
1) Attack- Tell who, and with which weapon.
2) Defend (yourself or an ally)
3) Use a Staff- Only for Magic users
4) Rescue/Drop
5) Use an Item
6) Fight the Dragon- Not a good idea
Category II:
1) Move (See your Stats for maximum movement)
2) Search for items
3) Research someone
4) Visit Secret Shop
Free actions:
1) Give an item.
2) Trade items.
3) Drop an item.
4) Chuck an item into Lava.
At the start of the game, you will be given a class and weapon (correlating to the class) or item and will be placed at a random area. Turn 1 will begin with a 25% defense bonus in order to allow everyone to get familiar to gameplay.
See the formulas for details on calculating your hit rates and hit damage. I will do the calculations, so no worries.
The weapon triangles:
Sword beats Axe beats Lance beats Sword.
Light beats Dark beats Anima beats Light.
Weapons that are effective against an enemy (such as bows against Fliers) double their weapon might against said enemies.
Also, don’t forget about Terrain bonuses.
Voting:
I will only kill if someone receives a majority vote. You do not have to vote this unless I require it. Kill votes MUST be in Red!
Every round, one zone will close via Light Rune, the one with the most votes. Get out of that zone as soon as possible. Closure votes MUST be in Orange!
Every round, lava will spew from the surroundings and rain on one area randomly, causing 10 HP damage to the players currently residing in it. If you vote for zone protection, the next round I will protect that zone. Protection votes MUST be in Blue!
Sometimes I may give rewards. Vote for whoever you would like to receive it. Reward votes must be in Green!
You may publicly declare a Rival or Support. This must occur within the first 3 turns.
Tips
Make sure you pay attention to and pick up your victim's weapon. It does not happen automatically and is not required, but it could help out later.
Search for items frequently, and remember to check some places more than once. Perhaps trade them to other people for the ones you can use. If you know someone dropped an item there, look for it specifically as to pick that one up first.
This game, unlike Mafia, requires people to make up their own groups. I highly encourage group warfare, but be careful not to team up with a Lone Wolf! Research your teammates if you are unsure.
Also unlike Mafia, there isn't a penalty to discuss outside the game. Feel free to connive outside this topic. You can do this by PM, the Chat Room, whatever.
While the option to warp off the island is there, you will need a Magic-user to accomplish this. I suggest teaming up with a variety of individuals to maximize your potential. You may still wish to kill off threats to ensure that you stay alive long enough to succeed, and to steal the items you need.
Characters with high defense sometimes have low resistance. Try using magic to kill some of your stronger enemies.
Combatants:
1. Hellfire
2. Cormac
3. Redearth
4. Jerzkong
5. Caleton
6. EB Player Super
7. defjamffny16
8. owlknight
9. LordManiMani
10. commonyoshi
11. flipstar
12. coyote
13. ostertoasterii
14. smartpippi
15. Meow
So here’s the scoop, though I suggest you read the other threads for details:
How to win:
1) Be last man surviving (or last pair if you have a Support).
2) Leave the island using Warp Staves.
3) Be the one to slay the Dragon.
Watch out for Lone Wolves, they just want to be last surviving.
Each person is a different unit with different stats and specialties.
The game is played over a few weeks with a maximum of 20 rounds. Rounds end when I have 70-80% of the Action PMs.
At the beginning of each turn you will be given a list of units in all the areas along with their current weapon.
Each turn you may do one action from eachof these categories:
Category I:
1) Attack- Tell who, and with which weapon.
2) Defend (yourself or an ally)
3) Use a Staff- Only for Magic users
4) Rescue/Drop
5) Use an Item
6) Fight the Dragon- Not a good idea
Category II:
1) Move (See your Stats for maximum movement)
2) Search for items
3) Research someone
4) Visit Secret Shop
Free actions:
1) Give an item.
2) Trade items.
3) Drop an item.
4) Chuck an item into Lava.
At the start of the game, you will be given a class and weapon (correlating to the class) or item and will be placed at a random area. Turn 1 will begin with a 25% defense bonus in order to allow everyone to get familiar to gameplay.
See the formulas for details on calculating your hit rates and hit damage. I will do the calculations, so no worries.
The weapon triangles:
Sword beats Axe beats Lance beats Sword.
Light beats Dark beats Anima beats Light.
Weapons that are effective against an enemy (such as bows against Fliers) double their weapon might against said enemies.
Also, don’t forget about Terrain bonuses.
Voting:
I will only kill if someone receives a majority vote. You do not have to vote this unless I require it. Kill votes MUST be in Red!
Every round, one zone will close via Light Rune, the one with the most votes. Get out of that zone as soon as possible. Closure votes MUST be in Orange!
Every round, lava will spew from the surroundings and rain on one area randomly, causing 10 HP damage to the players currently residing in it. If you vote for zone protection, the next round I will protect that zone. Protection votes MUST be in Blue!
Sometimes I may give rewards. Vote for whoever you would like to receive it. Reward votes must be in Green!
You may publicly declare a Rival or Support. This must occur within the first 3 turns.
Tips
Make sure you pay attention to and pick up your victim's weapon. It does not happen automatically and is not required, but it could help out later.
Search for items frequently, and remember to check some places more than once. Perhaps trade them to other people for the ones you can use. If you know someone dropped an item there, look for it specifically as to pick that one up first.
This game, unlike Mafia, requires people to make up their own groups. I highly encourage group warfare, but be careful not to team up with a Lone Wolf! Research your teammates if you are unsure.
Also unlike Mafia, there isn't a penalty to discuss outside the game. Feel free to connive outside this topic. You can do this by PM, the Chat Room, whatever.
While the option to warp off the island is there, you will need a Magic-user to accomplish this. I suggest teaming up with a variety of individuals to maximize your potential. You may still wish to kill off threats to ensure that you stay alive long enough to succeed, and to steal the items you need.
Characters with high defense sometimes have low resistance. Try using magic to kill some of your stronger enemies.
Combatants:
1. Hellfire
2. Cormac
3. Redearth
4. Jerzkong
5. Caleton
6. EB Player Super
7. defjamffny16
8. owlknight
9. LordManiMani
10. commonyoshi
11. flipstar
12. coyote
13. ostertoasterii
14. smartpippi
15. Meow