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Post by Erniewan on Jan 8, 2008 10:37:06 GMT -6
Really? Thanks! It will start on Thursday, in fact. Now I'll probably only have to drop one more role.
I'm gonna choose roles tomorrow night, and send them out then. If you wish, send me your Top 3 unit choices (see the Database thread), and that will help guide me when choosing.
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Post by smartpippi on Jan 8, 2008 22:33:41 GMT -6
Thanks, OstertoasterII. This looks like fun!
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Post by redearth on Jan 8, 2008 23:06:39 GMT -6
I need to start reading everything.. I'm waaay behind!! *sigh
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Post by Erniewan on Jan 8, 2008 23:08:11 GMT -6
I will post a shorter summary as well at the beginning of the game, for those who want a quick read, but yes, I suggest reading it if you want to do your best.
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Post by redearth on Jan 8, 2008 23:59:16 GMT -6
yes dragon sir! ;D
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Coyote
Orange Belt
[M:3050]
[A1i:3][ss:Standard]
Posts: 370
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Post by Coyote on Jan 9, 2008 21:53:06 GMT -6
Hopefully this game isn't as complex as it sounds.
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Post by Hellfire on Jan 9, 2008 23:28:15 GMT -6
It really sounds like fun though. Will we be having other Battle Royale games once this one is over?
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Post by Erniewan on Jan 10, 2008 1:14:33 GMT -6
Maybe, let's see how this one goes. And though it seems complex, it's mostly just gonna be complex for me. For you all it just comes down to playing the role, working with other people, and using strategies.
Oh, and I just got home, so I'll try to send all the Role PMs tonight, and start it in the morning when I get up.
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Post by Erniewan on Jan 10, 2008 5:06:43 GMT -6
Ok, sent out all the Role PMs. PM me if you haven't gotten yours or if you have any questions about them. Here's a basic format and explanation, let me know if you are missing anything:
[Cool Unit Image] You are <name>, the <Class>. <Description>. <Usable Weapons>.
If you are a Lone Wolf, it says this here.
HP: # between 25 and 40. It is your Health. Str: # between 15 and 25. It is your Strength or Magic power. Skl: # between 15 and 25. It is your Skill, affects hit rates. Spd: # between 15 and 25. It is your Speed, affects hit rates. Def: # between 15 and 25. It is your Defense, reduces damage. Res: # between 15 and 25. It is your Resistance, reduces damage. Mov: # between 1 and 5. Max number of squares you can move in a turn (adjacently). Bonus Unit Crit: # between 0 and 15. Increases your Critical Rate. Effective vulnerabilities: Weapons you are vulnerable to, if any.
Starting Spot: Zone #. Check the map to see where you are starting.
Starting Weapon: <weapon> Description: <description> Uses: # of uses before the weapon breaks. Mt: # affects how much damage is done. Hit: # affects the hit rate. Crit: # increases Critical Rate. Range: #. 1 is same area. 1-2 is same or adjacent. 2 is adjacent only. Triangle Strength: Weapons that this weapon is strong against. Effective against: Units that are vulnerable to this weapon.
If you want, you can start talking on Chat or PMs to your buddies, or you can wait until the game starts tomorrow.
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